﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HLGranite.Drawing
{
    public partial class InventoryWIP
    {
        public InventoryWIP() : base() { }
        public InventoryWIP(InventoryWIP item) : base() { Copy(item); }
        protected void Copy(InventoryWIP source)
        {
            this.heightField = source.Height;
            this.widthField = source.Width;
            this.workItemField = source.WorkItem;
        }
    }
}